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dc.contributor.authorGaripağaoğlu-Uğur, Nihan
dc.contributor.authorAkova, Orhan
dc.date.accessioned2022-02-18T10:28:26Z
dc.date.available2022-02-18T10:28:26Z
dc.identifier.citationGaripağaoğlu-Uğur N., Akova O., The Use of Virtual Reality and Augmented Reality in Cultural Heritage and Deep-Diving Destinations, "Handbook of Research on Digital Communications, Internet of Things, and the Future of Cultural Tourism", Lídia Oliveira, Editör, IGI GLOBAL, Alabama, ss.138-160, 2022
dc.identifier.otherav_9f79fba8-76ec-4e1e-804f-dc3b7e4c7dd1
dc.identifier.othervv_1032021
dc.identifier.urihttp://hdl.handle.net/20.500.12627/179312
dc.identifier.urihttps://www.igi-global.com/book/handbook-research-digital-communications-internet/271355#table-of-contents
dc.language.isoeng
dc.publisherIGI GLOBAL
dc.subjectSosyal ve Beşeri Bilimler
dc.subjectSosyal Bilimler (SOC)
dc.titleHandbook of Research on Digital Communications, Internet of Things, and the Future of Cultural Tourism
dc.typeKitapta Bölüm
dc.contributor.department, ,
dc.contributor.firstauthorID3061166


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