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dc.contributor.authorTARAKCI, Devrim
dc.contributor.authorYavuz, Sevgi
dc.contributor.authorZENGİNLER YAZGAN, YONCA
dc.contributor.authorCavusoglu, Irmak
dc.date.accessioned2023-10-10T10:41:31Z
dc.date.available2023-10-10T10:41:31Z
dc.date.issued2023
dc.identifier.citationCavusoglu I., TARAKCI D., ZENGİNLER YAZGAN Y., Yavuz S., "Comparison of effectiveness of Nintendo Wii-based exergaming and home-based fun video exercises in pediatric patients with chronic kidney disease", INTERNATIONAL JOURNAL OF REHABILITATION RESEARCH, sa.1, ss.26-34, 2023
dc.identifier.issn0342-5282
dc.identifier.othervv_1032021
dc.identifier.otherav_0a22d708-4bcd-4f88-a059-54b8fb63b38c
dc.identifier.urihttp://hdl.handle.net/20.500.12627/189443
dc.identifier.urihttps://doi.org/10.1097/mrr.0000000000000554
dc.description.abstractFunctional capacity and quality of life (QoL) are reduced in children and adults with chronic kidney disease (CKD). Aerobic, strengthening exercises, and exergames are reported as effective in the treatment of symptoms associated with CKD. Unlike adult patients, there are insufficient studies investigating the effects of exercise on disease-related symptoms in pediatric CKD. This study aimed to compare the effects of Nintendo Wii-based exergaming and home-based fun video exercises on functional capacity, muscle strength, physical activity (PA), depression, fatigue, and QoL in pediatric patients with CKD. Twenty-three pediatric patients with CKD were included in the study and randomized to group I (Nintendo Wii Fit) and group II (home-based fun video exercises). Patients in both groups underwent exercise programs twice per week for 6 weeks. Functional capacity, muscle strength, PA, QoL, fatigue, and depression of the patients were evaluated before and after the treatments. Sixteen patients completed the study. After treatment, significant differences were observed in both groups on 6MWT, muscle strength, average daily steps, PedsQoL Child Self-Report PHSS, and the Visual Fatigue Scale. Left knee flexor muscle strength and average step counts were found to be superior in group I. Both exergaming and home-based fun video exercises provide positive effects on functional capacity, muscle strength, fatigue, PA, depression, and QoL in pediatric patients with CKD. We think that these exercise methods can help to protect physical and mental health of patients and should be included in treatment from the early stages of the disease.
dc.language.isoeng
dc.subjectKayropraktik
dc.subjectRehabilitasyon
dc.subjectFiziksel Tıp ve Rehabilitasyon
dc.subjectFizik Tedavi, Spor Terapisi ve Rehabilitasyon
dc.subjectSağlık Bilimleri
dc.subjectDahili Tıp Bilimleri
dc.subjectTıp
dc.subjectKlinik Tıp (MED)
dc.subjectKlinik Tıp
dc.subjectREHABİLİTASYON
dc.titleComparison of effectiveness of Nintendo Wii-based exergaming and home-based fun video exercises in pediatric patients with chronic kidney disease
dc.typeMakale
dc.relation.journalINTERNATIONAL JOURNAL OF REHABILITATION RESEARCH
dc.contributor.departmentİstanbul Medipol Üniversitesi , ,
dc.identifier.issue1
dc.identifier.startpage26
dc.identifier.endpage34
dc.contributor.firstauthorID4310694


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