dc.contributor.author | Ozdincler, Arzu Razak | |
dc.contributor.author | Tarakci, Devrim | |
dc.contributor.author | Huseyinsinoglu, Burcu | |
dc.contributor.author | Tarakci, Ela | |
dc.date.accessioned | 2021-03-04T10:51:56Z | |
dc.date.available | 2021-03-04T10:51:56Z | |
dc.date.issued | 2016 | |
dc.identifier.citation | Tarakci D., Huseyinsinoglu B., Tarakci E., Ozdincler A. R. , "Effects of Nintendo Wii-Fit((R)) video games on balance in children with mild cerebral palsy", PEDIATRICS INTERNATIONAL, cilt.58, sa.10, ss.1042-1050, 2016 | |
dc.identifier.issn | 1328-8067 | |
dc.identifier.other | vv_1032021 | |
dc.identifier.other | av_6f5b6caa-660b-4234-9c8f-b2a4de3d98d2 | |
dc.identifier.uri | http://hdl.handle.net/20.500.12627/76848 | |
dc.identifier.uri | https://doi.org/10.1111/ped.12942 | |
dc.description.abstract | BackgroundThis study compared the effects of Nintendo Wii-Fit((R)) balance-based video games and conventional balance training in children with mild cerebral palsy (CP). | |
dc.language.iso | eng | |
dc.subject | Tıp | |
dc.subject | Dahili Tıp Bilimleri | |
dc.subject | Çocuk Sağlığı ve Hastalıkları | |
dc.subject | Sağlık Bilimleri | |
dc.subject | Klinik Tıp (MED) | |
dc.subject | Klinik Tıp | |
dc.subject | PEDİATRİ | |
dc.title | Effects of Nintendo Wii-Fit((R)) video games on balance in children with mild cerebral palsy | |
dc.type | Makale | |
dc.relation.journal | PEDIATRICS INTERNATIONAL | |
dc.contributor.department | İstanbul Medipol Üniversitesi , , | |
dc.identifier.volume | 58 | |
dc.identifier.issue | 10 | |
dc.identifier.startpage | 1042 | |
dc.identifier.endpage | 1050 | |
dc.contributor.firstauthorID | 91706 | |